Art Director • Concept Artist • Digital Sculptor
Founder & Artistic Director — Mythralis Miniatures
I am a digital sculptor and art director with over 20 years of experience in the creation of collectible miniatures, statues, and board game IPs.
As Founder and Artistic Director of Mythralis Miniatures, I lead a team of artists and sculptors developing the Mythralis Dark Fantasy Collection and the board game The Rise of Nerath, overseeing every step from concept and sculpting to 3D printing and presentation.
My workflow is centered around ZBrush, with rendering and previewing in KeyShot, and texturing/paintover in Photoshop.
My ArtStation portfolio showcases high-detail sculpts such as Kilana Darkthorn, Thandor Shadowheart, Seraphis Darkshield, and Shadow Pouncer, designed for optimal readability at 32 mm, 75 mm, and 180–225 mm scales.
On LinkedIn and social media, I document art direction, demo events, and production updates on the Rise of Nerath project, building community engagement through visual storytelling and behind-the-scenes development posts.
Core Skills:
Digital sculpting in ZBrush (character, armor, cloth, and creature design)
Art direction & pipeline supervision for 3D printing and resin casting
Rendering and composition using KeyShot & Photoshop
Miniature production: part separation, tolerance control, support optimization, and print-ready detailing